LandR 3 hours ago

Man, I work 8-4 Mon-Fri.

As soon as 4 rolls around, I'm done with the money making portion of the day and the rest is just entirely fun stuff. I couldn't care less if what I'm doing isn't ever going to make money, it's just fun / interesting / satisfying curiosity.

I run - but I know I'm never going to make money running. I climb - but I know I'm never going to make money climbing. I code for fun on my side projects - same deal.

That work mindset gets turned off hard at 4pm.

  • Fripplebubby 2 hours ago

    I think part of the author's point is that, specifically if you are _coding_ for fun, it is much harder to "turn off" that part of your brain that analyzes it from a business perspective. It's not as if you can close one IDE at 4 and open another IDE at 4:01 at put yourself in a different mindset.

    • blenderob 2 hours ago

      Of course you can. (I mean many of us can.) I've been doing it for years. I'm surprised that because you find it hard to "turn off" that part of your brain, it must be so for everyone else. It isn't. There are many of us who code for fun and do it with a totally different mindset with no "business thoughts" in mind.

      • Fripplebubby an hour ago

        Speaking for myself, the author's post resonated with me in two ways - both that it's hard to turn off the business side of the brain ("Could this side project be a startup? Should I build it this way just in case I decide to do that later?") but also that I find it hard to turn off the manager brain ("Is this really the right order to do things? Is this the most valuable thing I could be doing?"), too, other people in the thread are mentioning thinking about opportunity cost to be interfering with their ability to commit to side projects (and also to actually _enjoy_ doing them).

        • criddell 7 minutes ago

          It's easy to switch for some of us because the last thing in the world we want is more work and a startup is a lot of work. When I'm making something for myself it never crosses my mind that I could commercialize my hobby project because I know that's the fastest way to ruin a hobby.

    • yifanl 29 minutes ago

      I do just that by switching colour schemes. Light mode at work, dark mode at home. It takes a little bit, but the brain is easily tricked by flashy lights.

  • dripdry45 2 hours ago

    Fellow climber/coder... Where you climbing these days?

alkonaut 9 hours ago

Do many people hobby code with that entrepreneur mindset thing? Or sit down to play guitar thinking they want to make a hit and feeling bad if they just noodle some cover songs? What a miserable existence that must be. How do you get that way? Should we blame LinkedIn or what is it?

  • Arisaka1 7 hours ago

    I will preface this by saying that, I decided to stop pursuing a job as a software developer because my 2 years of work experience mean nothing in the job market.

    Now that I ended up finding a job as a waiter (of all things) I finally enjoy learning new things again. Before, I would get chronically stressed researching the job market, gathering keywords from job openings, consuming Udemy courses at 2x speed, using AI to plan the project and scaffold it. I was writing projects to save my life, because my finances are just that bad.

    Surrendering and giving up the pursuit of work made all this mental load go away, and ironically made me progress in a personal skill level faster than anything else. I can now learn deeply. I can tinker with code to my heart's content. I can see all the warnings. I can research why this and that happen, without feeling like I have to "sigma grindset" every second.

    Perhaps when the storm is gone with the whole "AI is gonna take our jobs" and the market demanding every keyword match, and I feel more confident in myself I'll try to get professional again. Or not. All I know is that I love programming.

    • nottorp 4 hours ago

      Related: Historically, most "universal men" that greatly advanced science before the last 1-2 centuries were independently wealthy.

      • PhilipRoman 3 hours ago

        This also depends heavily on the field, some sciences need particle accelerators and mass spectrometers, meanwhile we can get by on a $200 pc and free wifi. This means you can bypass a lot of traditional university/lab structures.

    • yapyap 6 hours ago

      In all seriousness, being able to pinpoint what is causing the possible stress / load and making choices to get rid of that is pretty amazing, props!

      Though as for the job market, I’m sure the AI hype will blow over but I don’t think it’ll remain silent for long, there’ll be another nonsensical trend within reach.

      Tech needs to keep innovating to keep investors happy and keep investing. That’s why it’s going this AI bubble route. Cause they don’t have any groundbreaking innovations at the moment but want to keep the investors they got when the web was newer and was worthy of the real hype.

      • Fripplebubby 2 hours ago

        > Tech needs to keep innovating to keep investors happy and keep investing.

        It's nice to think that this is just a "tech" problem but unfortunately this is a wider problem in the rich world - it just so happens that "tech" has been the answer for finding huge economic growth for the past few decades. The whole economy is addicted to tech growth at this point (including your 401k if you have one, those of your your friends and neighbors).

      • john_the_writer 4 hours ago

        blockchained api for AI with anti-mushroom (non-fungible) recursion.

  • hombre_fatal 3 hours ago

    Seems reasonable that you would struggle with the opportunity cost of your time when you're writing software for fun since you could also be working towards a greater goal of launching something that might make money.

    Software is relatively unique because of the multiplying effects of software (without banking on a moonshot) unlike, say, carpentry or strumming a guitar. So the opportunity cost can be even higher.

    You should always be cognizant of opportunity costs because they're always in play. And I can see that getting away from people, especially if you haven't already achieved your financial life goals.

    I feel similar when I try to play a game in my 30s. It feels like a huge waste of time compared to something that would advance me towards my aspirations. But I think that's just part of being an adult. Just be aware of the trade you're making.

    • mibsl 2 hours ago

      Being always cognizant of opportunity costs also has an opportunity cost in terms of mental health and life satisfaction.

      • hombre_fatal 2 hours ago

        Depends on what you do with that information, doesn't it?

        I think you want to embody both awareness and acceptance. And probably make a deliberate choice in the matter instead of just drifting.

      • StefanBatory an hour ago

        I ended up on SSRI because of that, personally.

  • ramon156 8 hours ago

    Because having your own product is something that on paper sounds extremely rewarding. If you do it well, the maintenance might be less than the work you put in your actual job.

    Some people want to break out of the cycle, and you can't really blame them for it when the economy is hurting working people (ofcourse excluding that writing software is relative to other jobs a cushion job)

    • zeroc8 7 hours ago

      It's not a cushion job. At least not when you are working on a huge codebase together with lots of other developers.

      • sethammons 5 hours ago

        What other jobs have you had? I have been a photo lab assistant, a sign maker apprentice, a graphic designer, an insurance agent, a financial advisor, a construction worker and manual laborer, an inner-city math teacher, a software developer turned manager turn developer, now at the staff level.

        Software is the most cush job I have had. More money for less work. Better perks. Less stress overall. Constantly learning, yes. Often frustrating, yes. But having financial resources beyond what the other jobs could provide is a thing. Other jobs I could leave at work, sure, but others I couldn't. I would never go back to being a public high school teacher; that shit was the suck. So was selling stocks. Software is a dream in comparison.

        • pc86 2 hours ago

          100% - my friends who have only ever written code think it's a "hard" job in the objective sense. That among all possible jobs, it is on the difficult side of the spectrum.

          I've been an EMT, a line cook, a dishwasher, a waiter, sold insurance, and worked on political campaigns. The easiest of all those is 10x harder than the hardest day of writing code.

          It's frustrating at times, sure. There's office politics, sure. We probably have to deal with a disproportionate percentage of weaponized autism, sure.

          But it is a cushy job and the "money per unit of effort" metric is off the charts compared to basically every other job I can think of, and definitely every other job I've ever had.

          • Izkata an hour ago

            I don't have much experience in jobs like those, but a family member who jumped between whole different professions for years does. He always got bored of them because, at least according to him, all of them had one failing: you learn everything you need in a couple of months or so, then it's pretty much just getting better at doing those things repeatedly.

            Eventually he tried out programming and found there's no real end to the amount of things to learn. It was the only job he found that he wouldn't get bored on. He only eventually left because of bad bosses.

            I think that might be the factor that makes it hard vs easy compared to others - that for a lot of people, continual learning (which they thought they'd left behind when they finished school) is why it might be harder than the other jobs ones you listed. Though I know I'd find those ones harder for other different reasons.

          • bigstrat2003 16 minutes ago

            Yeah, I definitely agree with you. Any time you see someone saying how hard it is to write code as a job, you can tell they've never had a "real" job. I grew up working on a farm every day - I would take programming every day of the week. Even on the days when I'm frustrated or dealing with difficult people, it's better than hard physical labor which wears down your body, is fairly gross (lots of poop!), and doesn't even pay 1/2 of what programming does.

        • codebastard 3 hours ago

          That is from the viewpoint of the top 10% earners if you look at the european market or small / local business than you are looking at people doing the job of multiple departments and getting blamed if something does not work or for their salary if everything works.

          And the salary is most of the time lower than anyone from the HR or Marketing department whose job if you are unlucky you also have to do because the tools they use are too complicated for them.

          And if take the freelancer / remote work market into consideration everyone wants to pass all the work to the lowest bidder and some of them get lucky with skilled workers whose salary may be in the median considering their location after substracting the share of the middleman.

  • ZaoLahma 4 hours ago

    When I was younger, early in my career, I coded to learn more about what I was doing at work. Pure career progression.

    The older I get, the less I care about career progression and the more I allow myself to just use code to explore thoughts or ideas.

  • makeitdouble 8 hours ago

    This is a reaction that I had for a time, until realizing that outside of just "some people are different", there is also the wider protestant work ethic putting work at the center of their life, and assigning a moral value to productive work.

    I'm describing it in too vague terms to be appropriate, and most people might be thinking it in that way, but I genuinely think there's a part of it in a lot of the "I did this paid service as a weekend project" mentality.

  • stepbeek 8 hours ago

    I had my own company previously and I found it hard to detangle that commercial mindset from hobby coding. I’m employed now and find it much easier to code purely for fun.

    If I played guitar professionally then I’d probably find it hard to not think about new pieces in the context of a gig-worthy repertoire.

    • p0nce 6 hours ago

      This is real, anytime I code I'm obsessed about RoI

  • onion2k 3 hours ago

    What a miserable existence that must be.

    This ignores the fact that people are motivated by different things. If you're someone who thrives on the intrinsic 'do this for the love and joy of it' motivation then you should absolutely just write code for the fun of it. But not everyone is like that. Some people need an extrinsic motivator to drive them to do things - that's usually money, or praise, or a punishment for failing. There is nothing wrong with either approach. Neither is better.

    • retropragma 4 minutes ago

      Important to note that it's not a dichotomy as long as you're not an "extremist" of either side. Build for yourself and a big market. Take pride in competing at a high level. If you view "hustling" as an 'all work, no play' experience, you're engaged in absolutist thinking.

    • 59nadir an hour ago

      While it's not wrong to be extrinsically motivated (it's not morally wrong, or a value judgment), it's definitely worse and more fickle (it will produce worse results in most cases). Intrinsic motivation is much more likely to lead to long-term growth even in the face of adversity and in general be more resistant to changing circumstances.

  • nicbou 4 hours ago

    Coding is a small but very fun part of my business. I code for fun because I can afford to, but most people need to put bread on the table, so they must remain competitive.

  • mrkeen 5 hours ago

    Sure. I used to enjoy playing the Sims until I had that gut realisation that I was trying to get them to grind out better lives, when I should just spend that time doing it for myself.

    I also bought Shenzhen I/O, because the idea of being able to program in a game seems fun. But after reading more, I didn't end up playing it because it would involve too much study of how the in-game computers work, and I'd get much more long-term satisfaction from studying real assembly languages etc.

  • Clubber 4 hours ago

    >Do many people hobby code with that entrepreneur mindset thing? Or sit down to play guitar thinking they want to make a hit and feeling bad if they just noodle some cover songs?

    I absolutely do. Money and power is a great motivator. I don't feel bad about any of it. I took my shot and continue to do so.

    >What a miserable existence that must be. How do you get that way? Should we blame LinkedIn or what is it?

    It was not. I made some good side money. I always joke that I program to feed my computer habit. The benefit of it is you actually code like you are making a product, and there is usually a big skill difference between someone coding for fun and someone coding to make an actual sellable product; it's the 80/20 rule. That last 80% is what separates the good from the great. Like Jobs said, "Real artists ship."

    • 59nadir 4 hours ago

      > The benefit of it is you actually code like you are making a product, and there is usually a big skill difference between someone coding for fun and someone coding to make an actual sellable product; it's the 80/20 rule. That last 80% is what separates the good from the great. Like Jobs said, "Real artists ship."

      I don't think this really holds true in any meaningful capacity. People who put in hours of practice in inherently unviable things can learn very useful skills; remaking Pacman or other arcade games over and over won't be very useful financially but it will definitely be good practice for how to put together a game, and practicing making ever-more advanced games will naturally lead to even more development of skills.

      Someone who's constantly just tried to put together commercial game after commercial game in Unity/Unreal will be much less useful overall and will have spent most of their time on trivialities/superficial things that will never be useful out of the exact contexts they were in at the time.

      I think your positioning of yourself as better than other people is unfortunate, but keep that in mind for the following:

      It's very unlikely that I'd ever hire you over someone who's made databases/search engines/games just because they wanted to learn how they work, mostly because most of what you've done is probably trivial, not very good practice and hasn't taught you as much as these people learned from doing for the sake of practice. Odds are you know very little about how things work, how they're actually made and how you'd approach building things from scratch, because it's simply not something you're likely to practice with your mindset. In contrast, exploring and practicing as an activity has a much clearer correlation with high skill levels and knowledge than the grinding mindset, in my experience, and you sound like you're firmly in the grind camp.

      I can teach someone who knows how things work how to glue libraries together when/if we do need it, but I can't teach someone who glues libraries together how to make their own things; it's simply not worth the time or effort because it's effectively like starting from scratch and I may as well start with a complete junior in that case.

      Edit:

      With all of that said, if you made tons of stuff from scratch and made tons of these supposedly "for-profit" projects I think you've really just made your hobby projects and fooled yourself into thinking you're making them as financially viable side projects. I am assuming that you're putting these things together as most of the industry does (i.e. gluing libraries together) and that these projects are comparatively low in volume, which means you'll get less actual practice done.

  • cess11 8 hours ago

    Many people think that they just have to write some code and execute it publicly and they'll somehow be provided for. That can sully recreational coding since it makes it hard to see that it will most definitely not be directly profitable without a lot of non-coding labour.

    Doing business is demanding, you've got compliance and documentation and code needs to be intelligible to other people and finances and marketing and planning and customer support and all that domain knowledge that allows you to catch more than one or two paying customers because your solution works in most of a sector of society and so on.

    With this in mind you'll have an easy time seeing that your for fun, recreational project is not a business and that you can't think of it as one until users are starting to force you to by being so many or offering money for additional services.

didip 37 minutes ago

This resonates greatly with me.

It used to be such a torture (in my own mind) to constantly trying to come up with a new hustle.

But not anymore. As I got older and after fatherhood, I have learned that balance is everything. Including valueing my time in having fun doing productive things.

If the hacking side project gives me tremendous enjoyment, then it is a win already both from happiness and the “job training” aspect.

As it so happened, I just hang out with my little cousins who are into robotics and so glad that my side projects in the past helped me connect with them, and I was able to give valuable advice. That was a big win for me.

Also, I have learned the value of providing stability for my own family. Something that the childless me never appreciated. Throwing away stability to start a startup has a steep cost these days.

IvanK_net 10 hours ago

I have no idea why they mention coding. It is the same in any kind of job. You can bake cakes for fun, make music for fun, write poems, novels, play chess for fun, practice sports, grow potatos ...

At a certain stage, you realize that in order to be able to do only that job, you must make someone pay you for it. You must do it in a way (or in a volume) which makes others happy. The fact that it makes you happy is not enough anymore.

I don't think there is an angel and a devil. It is still the same thing. If you like the result of your work, there is a high chance that others will like it. You don't need to change what you do by a 100%. Changing it by 5% - 10% is often enough.

  • blahgeek 10 hours ago

    I think it's more common because one doing only coding can get paid reasonably. On the contrary, few people who "bake cakes for fun, make music for fun, write poems, novels, play chess for fun, practice sports, grow potatos" can get paid enough for a living, so that's usually not an option to consider. (Which is the reason that I find us coding people very lucky.)

    • Juliate 8 hours ago

      > only coding can get paid reasonably

      If you happen to work for a company that's big enough to pay reasonably. And even that is still a very temporary accident of times.

      There was a time with plenty (comparatively to today) of tailors, living very reasonably, because there was a demand, and the means.

      Today, you're lucky if you manage to find one that's in your city, and even more if he/she's not too expensive (that is, compared to ready-made stuff).

      • varjag 8 hours ago

        Come on, coding is universally at a premium compared to other trades. Naturally you wouldn't have a FAANG salary at an outsourcing farm overseas but it'll certainly provide you with comfortable living by local standards.

        • Juliate 6 hours ago

          > coding is universally at a premium compared to other trades

          It has been and it still is at this time. Just saying that it won't last.

          The existential threat, and perpetual adaptation to technology musicians (classical as well as contemporary) have met since the invention of sound recording and its developments, is coming for software developers too.

          • baud147258 6 hours ago

            > perpetual adaptation to technology musicians have met

            Didn't it also went with an important reduction in the number of people who could make a living out of that?

      • soco 8 hours ago

        Like you almost spelled out, tailors were never competing with ready-made. Clothing used to be expensive, until people (sometimes children) working for pennies were able to send to you across long distances something good enough to wear.

      • milesrout 7 hours ago

        I'm not sure that is actually true about tailors. My understanding is that most clothing was homemade. I assume people didnt generally make their own shoes but they made their own textiles and basic garments and most people didnt have many garments.

        Maybe there is a specific time period you are referring to where this was common but as I understand it, pre-industrially there were very few artisans selling products for money. Clothes were made largely by women and girls for their families.

        • 9rx 2 hours ago

          Presumably he is referring to the industrialization period when suits were the everyday fashion. Once we moved on to baggy jeans and sweatpants, where the fit doesn't matter much, then the tailor was no longer relevant.

        • foobarian 3 hours ago

          Be that as it may, there definitely used to be more tailors.

  • gwd 5 hours ago

    > I have no idea why they mention coding. It is the same in any kind of job. You can bake cakes for fun, make music for fun, write poems, novels, play chess for fun, practice sports, grow potatos ...

    One reason is that coding is so much more scalable than all of those. There are loads of stories of people who made some small thing that was useful, and were able to make a tidy profit on it (or sometimes a fairly large one).

    I enjoy making homemade wines. Occasionally someone will try something I've made and ask if I'm thinking about selling it professionally. No way -- it's a fun hobby, but definitely not something I want to do in enough scale to be self-supporting.

    I also enjoy languages, and developed an algorithm for helping me find material to read that's at the right level -- only a handful of words that I don't know. It's been incredibly helpful for me, and I'm sure it could be incredibly helpful to millions of people out there as well; so I quit my job and am trying to figure out how to make that happen:

    https://www.laleolanguage.com

  • swoorup 7 hours ago

    One can combat it by just choosing discipline, grit, perseverance and stop boxing themselves into angel vs devil kind of thinking. You are either working for self or working for someone else.

    Life is rather what you make of it than the society perception of it.

  • brulard 4 hours ago

    I disagree that coding for fun and making it a product is 5-10% difference. I would say it's closer to 500-1000%. I coded a lot of tools for myself, for productivity or for fun. Currently I'm very quick in doing that thanks to LLMs, it's definitely not vibe coding, althoug there is a lot of code generated. As these tools serve only me, I may not care about code quality, about bugs, about someone elses data loss, about security, GDPR, different devices, mobiles, screen sizes, platforms, etc. I don't have to support "users" as an entity at all in my apps, it can be all hidden behind VPN, so i don't need auth. I have so many little issues in my apps so I know I can not for example click this and that in rapid succession, or drag this thing out of this container etc. It's 100% fine for me, it would absolutely needed to be fixed for other users. I would need something like a user manual, marketing page, payment processing? I don't get any support e-mails and angry users. There are many compromises that I can make with little value loss if I code just for me as compared to trying to offer a service for people and ask for money.

codr7 17 hours ago

I've found that just writing code only takes me so far, I need to share as well to feel good about it. But sharing anything outside of the ordinary with the world means painting a pretty big target on your back. On the positive side, it also opens up an avenue for getting paid.

My point is that if you start with the fun and let it grow from there, and you're willing to go through the discomfort of sharing, it doesn't have to be either or.

  • mncharity 15 hours ago

    > share as well to feel good about it. But

    I wish to share, but not to helicopter parent. I've long felt this case ill served, from 1995 Perl CPAN's "you own the package name" (vs author-packagename-version triples), to 2025 github's impoverished support for communities of forks. No "past me wrote this; present me frees it to jam; future me isn't involved - play well together, and maybe someday I'll listen in or drop by". The emphasis has been on human ownership/control of code, and of limited human collaboration, rather than on code getting out there, building friendships and communities, having fun and flourishing with the humans.

    • necovek 8 hours ago

      That's only with GitHub. There are other platforms, obviously less popular, which don't take that approach.

      Heck, most of the "real" free software world (the one building entire operating systems, desktop environments, programming languages, games... other than Linus with Linux) operate in that manner.

      I am always perplexed when people ask me about my GitHub account for my opensource contributions: I point them at whatever the latest incarnation of ohloh (OpenHub) is where they can find thousands of my commits over hundreds of projects.

  • austin-cheney 13 hours ago

    I used to think the same thing, that sharing was caring. Now, for me, I would rather share with non-coders. So now everything is communicated as a product summary, not a coding project.

queueueue 9 hours ago

For me, this has somehow gotten to a point where I keep questioning myself if I’m actually doing something out of curiosity or because of the idea I could share something with other people or some other motive. So I’m not even sure what I’m curious about anymore, which might sound ridiculous.

  • ArcHound 9 hours ago

    Hey, don't worry. In my book, if you do something because you want to share it, then you're still interested in it enough (or curious about if you want). You just like to share, and that's okay.

    It's also a good filter for topics. Naturally, the topics of interest of others seem more valuable.

    I am doing a similar thing on my blog. Generally, each topic must pass the test of: is this useful to at least some? And being commited to write means I can clarify and organize my thoughts.

    So nothing to worry about, keep on experimenting and sharing.

susam 16 hours ago

Outside of professional software jobs, for me code is also a form of personal expression. I code for work. But I also code for fun. Although there is some overlap in the experience between the two, the two forms of coding are wildly different.

I probably don't need to explain much about coding at work. It's not just about "writing code". It's about software engineering. It's a responsibility that requires professionalism, discipline, and care. The real focus isn't the code itself. The focus is first and foremost on the business problems. Good code, good algorithms, and solid engineering practices are simply means to an end in solving those problems effectively.

But in my free time, coding is something else entirely. It's a form of art and expressing myself. It all started with IBM PC Logo and GW-BASIC, where writing code to draw patterns on the screen was my way of creating art. While some kids painted with brushes and watercolours, I painted with code and CGA colours.

Coding in my leisure time is a way for me to create, explore, and express my silly ideas without the constraints of business requirements or deadlines. It's where I get to experiment, play, and bring ideas, no matter how trivial or pointless, to life purely for the joy of it. Occasionally, these small experiments evolve into something I'm comfortable sharing online. That's when I write up a README.md, add a LICENSE.md, commit the code to my repo, and push it to GitHub or Codeberg to share with others hoping fellow like-minded individuals might find joy or utility in these experiments.

Fortunately, I've been able to release a few projects that have gathered small communities of users. For example, my last such project was https://susam.net/myrgb.html which, as far as I can tell, has got about 50 to 60 daily users. It's a small number but it's not nothing. While coding for leisure has always been enjoyable, the presence of these small communities has also been quite motivating.

I think it is possible to do both with some luck. While coding for work happens almost everyday by necessity, I think coding for leisure can also happen along with it, provided other circumstances of life don't get in the way. If circumstances allow, it is certainly possible. It doesn't have to happen everyday. I know everyone has got responsibilities in their lives. I've got too. But it can happen once in a while, when a spark of inspiration strikes. For me, it usually happens on some weekends when I get an itch to explore an idea, something I feel compelled to implement and see through.

skor 3 hours ago

I code purely for fun, creating programs that generate and compose music. Sometimes I hit the record button and capture the results.

Here's one of my latest recordings, if anyone's interested: https://lowveld.bandcamp.com/album/etches.

Musically I think this belongs in the underground - and should stay there.

I'm very interested in the theory behind software & music. Over the years I've mostly focused on the engineering side, but maybe one day I'll document and publish more about it too.

  • acureau 36 minutes ago

    I'd love to read some of these programs and/or read about the process of writing them. "Etches 04" is awesome, it sounds like I'm looking out at some post-apocalyptic cityscape. Please do drop a line if you publish anything.

vicapow 17 hours ago

Just a suggestion: The github permissions your comment login thing requests is a bit too aggressive.

> This application will be able to read and write all public repository data.

  • wodenokoto 11 hours ago

    Can’t everyone read public repo data?

    • tczMUFlmoNk 10 hours ago

      Not everyone can write it…

      • wodenokoto 9 hours ago

        Oh, I missed that. Thank you.

androng 16 hours ago

>No one likes schleps, but hackers especially dislike them. Most hackers who start startups wish they could do it by just writing some clever software, putting it on a server somewhere, and watching the money roll in—without ever having to talk to users, or negotiate with other companies, or deal with other people's broken code. Maybe that's possible, but I haven't seen it.

>One of the many things we do at Y Combinator is teach hackers about the inevitability of schleps. No, you can't start a startup by just writing code. I remember going through this realization myself. There was a point in 1995 when I was still trying to convince myself I could start a company by just writing code. But I soon learned from experience that schleps are not merely inevitable, but pretty much what business consists of. A company is defined by the schleps it will undertake.

>The most striking example I know of schlep blindness is Stripe, or rather Stripe's idea. For over a decade, every hacker who'd ever had to process payments online knew how painful the experience was.

https://www.paulgraham.com/schlep.html

  • Macha 16 hours ago

    A lot of why people didn't build Stripe before was that to enter the payments space you needed connections to get the banks and payment processors to work with you. In comparison, you don't need anyone's permission to make uber for dry cleaners or something in line with other trends of the time. I doubt the Collison brothers would have been as successful getting Stripe off the ground if it had been their first company.

    • coolThingsFirst 15 hours ago

      Anything thats remotely disruptive requires the same deep connections.

      Tech just doesnt have many opportunities left.

      • charlie0 13 hours ago

        Deep connections: the invisible wall the common man cannot pass.

      • morkalork 15 hours ago

        Working at a start-up now and seeing how many partnerships are solely due to connections of the CEO or a random board member is crushing. The tech side is an entirely and relatively easily solvable problem in comparison to the rest.

        • mlinhares 14 hours ago

          Has always been, there are a few cases where this wasn't true but odds are any industry you want to "enter" needs someone with connections to open the doors for you.

          Tech is a problem that needs solving but it isn't the biggest problem to be solved, having a network and knowing people is more than half the job.

      • rat87 12 hours ago

        Banking is both deeply entrenched and well regulated. I suppose people could make a venmo/PayPal/cash app payment system but dealing with cards would be more difficult

      • rat87 12 hours ago

        Banking is both deeply entrenched and well regulated. I suppose people could make a venmo/PayPal/

      • billybones 14 hours ago

        Set a reminder for 10 years from now. Let's see how many incredible new tech products have been built. My guess is that ~any judge will decide that it turned out there were a lot of things still to be built

    • jes5199 11 hours ago

      yeah. I worked on the internal banking connection at Square in the old days (~2011) and it was a _nightmare_. like, pre-TCP/IP connectivity that depended on dedicated copper to do teletype in COBOL-style fixed length fields in a cryptic format that was only specified in scans of paper documents. We had to write an adaptor that looked like, you know, REST on one end but then shoveled all of the traffic onto that single upstream connection, and then had to try to map responses that came back out of order to the right client. Miserable stuff and a threading nightmare.

  • woodruffw 12 hours ago

    This is hardly the point, but pg's use of schlep is jarring: it's primarily a verb ("to schlep"), but the noun form almost uniformly requires an article ("the schlep").

    "No one likes schleps" should be "no one likes to schlep."

cortesoft 15 hours ago

Am I the only coder who has never really felt the desire to "be my own boss" and get rich from coding?

I was so against the idea, actually, that I avoided majoring in CS because I didn't want to ruin my favorite hobby by doing it professionally.

It wasn't until a few years after I graduated with my philosophy degree and couldn't find a career that I decided to try writing code for a living.

It's been great for me for almost 20 years now, and thankfully I still love to code for fun even though I do it all day professionally, but I have not felt the pull to try to form my own startup and try to get rich.

My favorite part of coding is having a problem and then figuring out how to solve it with the tools I have. I love working as a programmer because that is what I do all day, and someone pays me really good money to do it.

And I don't have to worry about all the other stuff like business models or funding or getting customers or talking to people, I just get a problem and do my favorite thing to solve it.

And I have more time to do other things because I am not hustling or trying to get rich.

  • 999900000999 15 hours ago

    I like programming for my friends. The moment money gets involved it goes to shit. Idea guys want you to program for free , and offer you something like 1% vested over 5 years.

    They have you sign NDAs before you start working. The ideas are all really really stupid.

    I do have my ideas, but I’m also humble enough to just accept I’ll probably never make any real money. I self taught my way straight to 6 figures ( back in 2016 when that still meant something). That’s enough really…

    • brulard 4 hours ago

      First thing for wannabe enterpreneurs to learn is that allmost all your ideas are shit, and those that are good still need a lot of luck and the best execution to get somewhere. How many good ideas didn't work for first startups that came with it, but worked for someone else years later?

      • 999900000999 an hour ago

        I'm fine with building out stupid ideas, for one of two reasons.

        One, we've been friends for a minimum of 5 years and I sincerely like you as a person.

        Two, you pay me.

        At least twice I've had situations where I basically need someone at a bar or something and within a week they're sending me a bunch of specs to program out something that will require a small team to do properly. Then when you do hack out a small prototype it's not good enough.

        At this point in my life, I'd rather work on my own solo projects if anything. I'll release the code MIT and if someone smarter than me wants to make money off it they can

        • brulard 15 minutes ago

          I'm there with you. So many times I have heard this, what a great opportunity for me: build another guys (I have met 5 minutes ago) idea. It's simple, just a clone of (youtube|twitter|foursquare|...) with a little twist. It will certainly make me rich, because I can have a small fraction share of the project. Salary? No, that's for losers. We are going to make it big.

          • 999900000999 9 minutes ago

            Even then, if you want to at least cut me in as an equal partner I think I'd be more inclined to build out your project. But that's not what I get, I get you and your other partners keep 97% of it, and at most I'll get 2% to 3% for building the whole thing.

    • cortesoft 12 hours ago

      Yeah, I don't want to code for equity, either. I just want to code for a flat paycheck, with maybe an equity bonus. I have been able to do this for 18 years now.

  • dalmo3 15 hours ago

    You're in the 99%. It's just that the other 1% write all the blog posts.

  • brulard 3 hours ago

    I think a mindset to "get rich" or even worse "get rich quickly" is reallt bad for everyone even outside tech. There is certain amount of wealth you need so you need not to worry about food, shelter, kids, education, health, etc, that's all right, but beyond that it's just getting destructive. When do you feel "rich enough" already? $1M? $100M? If you don't worry about getting rich and just be ok with being mid-class, you can code whatever you like. Even without getting single dime from the hobby code you will learn a lot, you will get good with tools and quick to find solutions, easier to be employed and progress in your career. And I would believe happier in the long run.

  • platevoltage 14 hours ago

    I never thought that I would "be my own boss" after making the moves needed to go beyond just being a hobbyist, but I was quickly shown that I'm essentially unemployable.

    It's been 2 years, and I can proudly say that i'm finally making more money than I did delivering packages on a bicycle in SF, which isn't much.

    Getting rich was never in the cards for me, but not having to answer to a tyrannical boss every day is definitely a positive. Coming from a blue-collar background, that's pretty much the norm, and that sentiment has stuck with me.

    • cortesoft 12 hours ago

      What makes you "essentially unemployable"?

  • ChrisMarshallNY 15 hours ago

    Speaking only for myself, I never wanted to be rich. It would have been nice to have the money, but I never wanted to make the sacrifices necessary.

    I also didn't want to be used by some predator, to make them rich. I found a [less-than-perfect, but OK] company to work for, that had values I liked, and stayed there, for a long time. I got to hang with the really cool kids. I mean the ones that were so cool, no one knew who they were, because they didn't care about being cool. They just liked doing what they were doing, and they were the best at it.

    I was the dumbest kid in the room, and I'm smarter than the average bear. I also got to play with some very cool toys.

    But I was a manager, for most of that time, and I didn't want to give up coding. I didn't have a "shower clause" in my employment contract, so I spent a great deal of my extracurricular time, doing open-source stuff. I had an organization that could use my skills, so I worked with them.

    Eventually, the cool ride was over (after almost 27 years), and I found myself ready to roll up my sleeves, and help make someone else rich.

    But no one wanted me, so I was forced to retire, and I've never been happier.

    I was just talking about this, yesterday, to a friend of mine, who sold his company, and is getting set to become a Man of Leisure. He's like me. He needs something to do, and I suspect that he'll do something cool.

    I mentioned how upset I was, when I figured out that no one wanted me, but, after a year or so of following my own muse, I realized that I had been working at a state of chronic, low-grade misery, for over 30 years. I probably work harder now, than I ever did, drawing a salary, and I absolutely love it. This is what I've been working on, for the last month or so[0]. Still have a ways to go, but it's coming along great, and I've been learning a lot.

    Here's a post that I wrote, some time ago, about how I like to approach things[1].

    [0] https://github.com/RiftValleySoftware/ambiamara/tree/master/...

    [1] https://littlegreenviper.com/miscellany/thats-not-what-ships...

    • ludicrousdispla 6 hours ago

      I'm wondering what a "shower clause" would be in a contract and hoping it's not a Silkwood reference.

      • ChrisMarshallNY 5 hours ago

        No. It's the clause that is common in tech contracts, where any idea that you come up with, "in the shower," belongs to the company.

        It prevents things like moonlighting, or doing charity work.

        I worked for a company that employed a lot of top-notch photographers, and there's no way that they would have agreed to anything like that.

        • ludicrousdispla an hour ago

          oh yeah, the 'no intellectually rewarding hobbies' clause ... that has always seemed counterproductive and short-sighted from my perspective

    • charlie0 13 hours ago

      I don't want to be rich either, but it would be awesome to FIRE before I'm 65.

      • ChrisMarshallNY 12 hours ago

        It was never a goal of mine, but I found out I could, at 55.

        It would have been nice, to have the extra decade of salary, but c’est la vie…

      • cortesoft 12 hours ago

        You can do that on a normal salary, too.

        • riehwvfbk 7 hours ago

          But only if you get incredibly lucky. Even in the Bay Area where many an employee became a millionaire the chance of that being you is still a single digit percentage.

          • ChrisMarshallNY 6 hours ago

            Not just luck. Self-discipline, structure, and sacrifice are necessary.

            Living frugally, deferring (or avoiding) purchases, saving a substantial percentage, etc., was important for me.

            Also, the world around us, changes.

            In my entire career, I never made more than what some kids make, coming right out of school, these days.

            The same for my father. He never made more than about $50K, his entire life, yet had a half-acre house in Potomac, two cars, and a stay-at-home wife.

  • nottorp 4 hours ago

    > try to form my own startup and try to get rich

    You don't have to do the kind of startup that is worshipped here on HN.

  • mastazi 15 hours ago

    I'm the same, I started coding as a kid on an Amiga 500. But I never thought it would become my job. I studied a degree in communication and worked as a journalist first, then as a press agent. Later I decided to move to a different country where I could not work in PR or journalism due to language barriers so I went back to programming. Eventually I even went back to Uni and got a degree in IT because I felt that I had some knowledge gaps due to being self-taught. Going back to uni in my mid 30s was actually a cool experience (despite the fact that I had to study & work at the same time).

  • protocolture 15 hours ago

    You wanted to get rich in the philosophy mines while coding as a hobby?

    Be cool if you pulled it off.

    • cortesoft 12 hours ago

      My plan was to be a stand up philosopher

Thorrez 9 hours ago

>In a perfect world, I could listen to the angel and solely get by having fun and working on things I enjoy. But if I didn't listen to the devil from time to time, I wouldn't stay up to date with the latest technologies, and as a result I wouldn't be able to pay my bills.

Why do you need to listen to the devil to stay up to date with the latest technologies? You don't need to work on something monetizable to stay up on the latest technologies. You can work on something for fun and incorporate some of the latest technologies to learn about them at the same time.

simpaticoder 4 hours ago

But shipping is in service of curiosity, though! There is nothing more fascinating than watching your work come into contact with real users. They will find error modes and use-cases you never imagined. If you code for fun and no-one ever sees it, then you'll never have this experience.

xfeeefeee 17 hours ago

I've always thought of myself as a struggling artist and musician first, code being one of many avenues to express myself, and also to pay the bills until I got into more managerial roles, and now I get to use it more creatively or in pursuit of creative endeavors rather than during work time, and it is incredibly liberating.

CollinEMac 11 hours ago

As I get older I find myself embracing the angel more and more. I've met a lot of programmers that got what the devil was offering by only listening to the angel.

kgeist 5 hours ago

For me personally, there's no dilemma. I was landed a pretty good, high-paying job after showing my pretty sophisticated pet projects I made for the fun of it. In my free time, I keep making pet projects out of "curiosity, enlightenment, and purity", and if some have potential, I showcase them to the employer and they're integrated into the product, or as a dev tool. Builds a good resume, too. Maybe I'm lucky that my employer is open to new ideas/projects. So, both the angel and the devil are satisfied :)

  • coev 4 hours ago

    Do you keep ownership over those tools when they're integrated into your employer's product? What are the terms on your employment contract? This can get muddy.

gmoque 10 hours ago

Coding is another tool, just the same way you buy a piece of furniture online you can also build it yourself, if you have the tools and skills. It's up to you how you want to use your resources (time and money).

Coding is a tool to solve data problems, I've been doing it for close to two decades now and I still find it fulfilling and fun. Many years ago I used to think, I love my job that I would do my job for free ... I was wrong! Others will paid for doing things you find fun, make sure you know your worth.

  • GolDDranks 9 hours ago

    > Coding is another tool

    Maybe to you. For some of us, it's also a form of self-expression, a hobby or a lifestyle.

    In my experience coding for money and coding for fun is a very different experience. I know my worth, but I am also free to do whatever I want out of my working hours.

  • delusional 10 hours ago

    I understand your point, and I don't disagree with it as a matter of utility. It just doesn't capture all of what code is.

    I find computer systems beautiful. A system of parts interacting in a complex dance to process data. Each part effortlessly modifyable and reusable, executable by the generic machine people already own.

    I love the puzzle of putting data together, of shaping it in main memory, and the joy of finding that previous shaping makes the current problem easier. The joy of finding a hidden algebra or transitivity.

    All of these things go beyond the "tool" view of software and touches the "art" view. A painter doesn't find the painting useful, they find it beautiful.

    I would be writing software, even if I want paid. I would however be working on vastly different software, and I think that's the OP's point.

rorylaitila 6 hours ago

I've thought that recently there are things I'm willing to build, things I'm willing to sell, and things I'm willing to support. My desire for each is not in equal measure. There are vastly more things I will build for myself then I can sell, and there are a lot of things I like selling but I hate supporting. Only when I feel the trifecta do I release it to the public. The rest I tell myself I can just enjoy the process of building and throwing it away if I want, it doesn't matter.

defanor 8 hours ago

> But if I didn't listen to the devil from time to time, I wouldn't stay up to date with the latest technologies, and as a result I wouldn't be able to pay my bills.

It appears to imply that new technologies do not count as fun, which may be the case for the author, but not generally. And there are indeed fewer open vacancies requiring older (decades old) technologies exclusively, with vacancies often including currently-hyped technologies in addition to established ones, which opens more options and potentially leads to a higher salary if one employs those newer or hyped ones, but I guess that it is quite possible to pay the bills while using mostly the older ones, too.

TrackerFF 6 hours ago

At least for me, I enjoy trying to solve problems using code. Kind of like how some people enjoy solving cross-words, math problems, and what have you.

As for the larger things that could potentially lead to a business, those types of problems usually come from something I encounter at work. If I'm stuck using software that sucks, identify some obvious demand, etc.

wzhudev 9 hours ago

This is basically what I am thinking about in the past few months. When everybody is talking about AI but you don't buy it.

pkdpic 16 hours ago

Love it, perfect length and cadence for a blog post (imho). Stayed focused on personal perspective / experience. Perfect minimally distracting amount of CSS. Perfect skimmability that drew me in to read in more detail. And a perfect conclusion that I just happen to agree with.

cladopa 15 hours ago

If you have issues with having proper material compensation for your work, you will have to work on those first before anything else.

Doing necessary work, even when you don't like is for me the definition of "work". You should also learn to manage it, if you work too much, you should take a break.

You don't need to get rich as "billionaire", but if you are good at your work it is reasonable that you will get "millionaire", because you gave society tens of times more value that what you got.

That is not something to be ashamed of. If you got the money gambling(taking it from someone else) you can feel ashamed, but not if you made money generating wealth with effort and work.

joshdavham 15 hours ago

I've actually been thinking about this a bunch the last couple of months and it's a truly painful dilemna!

At a high level, for those of us who code outside of work, we're constantly faced with the choice of either working on something that we find interesting vs. something that would further our careers. It's awesome when they align, but it can be painful when they don't.

I sometimes feel guilty when I choose to work on passion projects... but if I instead choose work on professional development, I feel like my creative soul starts to wither a bit.

ankurdhama 10 hours ago

When you start coding and start having fun, please remember that the "fun" doesn't apply to coding as profession. The same goes for any other profession. Doing something for fun vs professionally are two different worlds.

  • xnickb 10 hours ago

    Confidently wrong. Life is a bit more nuanced than that.

    Look at any popular open source project and tell me not a single contributor was having fun while writing it.

    I can give you examples of very high quality open source projects where I know for a fact that the person/team behind them were just having fun.

    • ankurdhama 9 hours ago

      Let me clarify what I mean by for fun vs professionally. For fun means you make decisions based on "That feature would be fun to implement". Professionally means you make decision based on "That's what good for business". Based on these definitions most of the open source projects don't fall under "professionally" category.

      • 9rx 2 hours ago

        Aside from maybe a handful of projects that got lucky squatting on the right name (e.g. left-pad), are there any popular open source projects that have become popular on "that would be fun to implement" rather than "that's what is good for business" (understanding the user, answering issues, implementing requested features, etc.)? The chances of your fun overlapping the exact market need seems rather slim.

        Even among unpopular open source projects, I expect most of them are published as a way to demonstrate ability to employers rather than "that would be fun". The latter projects do exist, but it is surprising if they make up most open source projects.

milquen 6 hours ago

…man never regards what he possesses as so much his own, as what he does; and the labourer who tends a garden is perhaps in a truer sense its owner, than the listless voluptuary who enjoys its fruits…In view of this consideration, it seems as if all peasants and craftsman might be elevated into artists; that is, men who love their labour for its own sake, improve it by their own plastic genius and inventive skill, and thereby cultivate their intellect, ennoble their character, and exalt and refine their pleasures. And so humanity would be ennobled by the very things which now, though beautiful in themselves, so often serve to degrade it…But, still, freedom is undoubtedly the indispensable condition, without which even the pursuits most congenial to individual human nature, can never succeed in producing such salutary influences. Whatever does not spring from a man’s free choice, or is only the result of instruction and guidance, does not enter into his very being, but remains alien to his true nature; he does not perform it with truly human energies, but merely with mechanical exactness…

…we may admire what he does, but we despise what he is.

https://readmorestuff.wordpress.com/2009/11/30/extracts-from...

firemelt 5 hours ago

its the opposite for me, I always choose to have fun, instead making mone, 0 motivation to chase the later. I wish I tend to my devil side :(

gitroom 4 hours ago

i feel this deep, it's way too easy to forget why i started coding in the first place

ringeryless 10 hours ago

I am concerned about the authors propensity for taking pop cultural memes very very seriously. Somewhere in here is a lightbulb waiting to go off and a complete human ready to be born. Maybe consider going camping.

mihaaly 4 hours ago

My angel and devil have reverse roles.

My angel wants me to do my side hustles and produce well made products. For the users and myself. But he sits behind me in the corner now with a bitter face. Neglected and left out.

The devil took over making me work for money, sell my hours for the high bidder, for current income. So I could provide for the three most precious ladies in the world: my wife and daughters.

The devil turned out to be not a powerful figure but a ruthless but pity, sweaty salesguy selling crap that I stuck in. Need to carry on with the technology mandated in the position, outdating as we speak, making me increasingly unemployable elsewhere without the 10 years hands on coding experience in 15 kinds of 2 - 7 years old technology, with leadership and mentor abilities of course as an essential trait required. Willing to be enthusiastically agile the hell out of it! For free pizza and fruit bowl!

No good path ahead.

hateful 15 hours ago

> I watched an Amazon Prime knockoff of Silicon Valley called Betas

Not sure you can call it a knockoff if it came out a year earlier!

pacifika 8 hours ago

The angel is human curiosity and the devil here is capitalism society pressures. be you.

alganet 11 hours ago

Honestly, the text looks like it was written by someone who does not understand hobbyist programming.

It's not fun. The activity is not an enjoyable act of entertainment. It's stressful, time consuming and miserable.

The result is what matters. You did something. Learned something. For you, not because it was in some work planning. It provides catharsis.

That sort of catharsis does not exist in some work related environment. It never will, unless stars align magically, which they almost never do.

I am highly skeptic of this "code is fun" perspective. Always was.

That's why "all your base belong to us" kind of contracts in which stuff made outside work COULD become property of the hiring company makes otherwise happy developers into depressive under-productive nightmares. Let them code the toy thing unharmed in their spare time, for fucks sake.

Let it be the real thing. Stop this nonsense fairytale.

It is for your own good. It prevents companies from hiring con men, it prevents young folk from being drawn to a career they will despise, it prevents massive loss of investment.

I wanted to code for catharsis. To learn. To feel I made something. Wanted, past tense. These "code for fun" people were serious contributors to my burnout.

  • flmontpetit 3 hours ago

    I don't find knitting fun, which is why I don't do it. Even if in theory I like the idea of creating custom clothing on the cheap, and whatnot.

    Maybe that's what programming is to you.

  • bitwize 9 hours ago

    > Honestly, the text looks like it was written by someone who does not understand hobbyist programming.

    I don't think that at all. I think he just has a different perspective on it than you do. Whilst your perspective is valid, some people actually do enjoy the work of coding, especially if they can do so in an environment where they can immediately check intermediate results and use those to shape their coding trajectory as they work, creating a tight OODA loop. (Hi, Lisp!)

    > That's why "all your base belong to us" kind of contracts in which stuff made outside work COULD become property of the hiring company makes otherwise happy developers into depressive under-productive nightmares. Let them code the toy thing unharmed in their spare time, for fucks sake.

    > Let it be the real thing. Stop this nonsense fairytale.

    On this we can agree. I think that for programming to be fun it has to be something you want to see come into fruition, i.e., not any random thing someone else wants to see, done to their schedule by their rules. Good tech companies -- game studios in the 90s, Google in the early days, even Microsoft in the early days -- knew how to make the golden goose as comfortable as possible while slipping out the back with the eggs.

    But in the late 90s, Jim McCarthy's "Beware of a guy in a room" became iron gospel among management types, who interpreted it as meaning that developers must be subjected to a panopticon in which what they are doing at all times is tracked and analyzed by the chain of command going up to the C level. Hence Scrum, SAFe, and all that malarkey, and we've forgotten how to "let 'em cook" as the kids say now.

    • alganet 9 hours ago

      Sorry, still sounds like a fairy tale.

      I was fine doing some hours of planned teamwork. As long as I had some time to work on things I want. Spare non paid time.

      For those things I want to program on that spare time, I don't want anyone snooping around to collect anything. I realize I don't want anyone encouraging, questioning, giving advice, talking about it.

      The problem is much deeper. As I mentioned, this "code for fun" people had a prominent role in my burning out. They act as catharsis blockers as much as scrum people.

      It makes no sense to try anything anymore. There could be a con man happy supporter just around the corner waiting to "collect the egg for free". I will rather let them starve.

      Maybe this is exactly what the profession needs. A mass strike of some sort. Not for higher pay, but for better work conditions. It probably won't happen in my time.